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January 15, 2026Gaming Industry, Josef Fares, Game Publishing, Creative Diversity, Risk Aversion, Clair Obscur4 min read

Josef Fares Takes On Gaming's Risk Aversion: Why Diversity Is The Future, Not A Bet

Josef Fares, director of Split Fiction, passionately argues for greater publishing diversity in gaming, challenging risk-averse industry norms.

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TL;DR: Josef Fares, director at Split Fiction, is advocating for greater publishing diversity in the gaming industry, challenging the conventional wisdom that risk aversion should dictate what games get made. He argues that an overreliance on proven formulas stifles innovation and ultimately harms the industry by limiting creative output and player choice.

What's New

In a recent discussion, Josef Fares, the visionary director behind Split Fiction and known for his work on titles like It Takes Two and A Way Out, has once again stirred the pot, this time focusing his sharp critique on the publishing landscape of the gaming industry. Fares, who is currently working on Clair Obscur, didn't hold back in his assessment of how major publishers, including giants like EA, approach game development and distribution. His core argument centers on the industry's pervasive risk aversion. Publishers, he contends, tend to gravitate towards projects that feel 'safe' – often sequels, established IPs, or games that mimic past successes. This cautious approach, while understandable from a business perspective aimed at minimizing financial exposure, inadvertently creates a monoculture of games. Fares argues this strategy stifles true innovation and limits the potential for unique, boundary-pushing experiences that might not fit neatly into a predefined market segment. He also touched upon the emerging role of Generative AI (Gen AI), implying it could either exacerbate this trend towards homogenization if used merely to replicate existing styles, or, if leveraged creatively, could open new avenues for diverse content. His comments signal a renewed call for publishers to be bolder, to invest in novel ideas, and to trust developers with unique visions, rather than solely backing projects that feel like a guaranteed return.

Why It Matters

Fares's insights are particularly pertinent in today's gaming ecosystem, where development costs are skyrocketing, and the pressure to deliver blockbuster hits is immense. When publishers prioritize minimizing risk above all else, the industry as a whole suffers from a lack of creative vitality. This isn't just about developers having their passion projects greenlit; it's about the entire player base missing out on potentially groundbreaking games that never see the light of day. An environment where only 'safe bets' are funded leads to a repetitive market, where innovation becomes a rare commodity rather than a driving force. This can lead to player fatigue and a stagnant creative environment. Fares's argument for publishing diversity isn't merely an artistic plea; it's a strategic one. He suggests that by diversifying their portfolios, publishers could actually tap into new markets and player demographics that are underserved by the current AAA landscape. While a 'safe bet' might guarantee a certain level of sales, a truly innovative and diverse title, if successful, can capture cultural zeitgeist and establish new genres or playstyles, ultimately enriching the entire industry. His past successes, particularly with co-op focused games, demonstrate that unique concepts, when executed well, can find massive audiences and critical acclaim, challenging the very notion of what constitutes a 'safe' game.

What This Means For You

For gamers, Fares's call for diversity promises a more exciting and varied future. Imagine a landscape where the next big hit isn't just a sequel to a familiar franchise, but an entirely new experience that challenges conventions and offers fresh perspectives. This could mean more unique narratives, innovative gameplay mechanics, and a broader range of artistic styles across the games you play. For aspiring game developers, Fares's stance offers a glimmer of hope. It's a reminder that truly original ideas still have a champion, and that the fight for creative freedom within the industry is ongoing. While the realities of funding remain challenging, voices like Fares's help to shift the conversation, pushing publishers to reconsider their long-term strategies. It encourages a future where creativity is not seen as a liability but as the ultimate asset. Ultimately, a more diverse publishing landscape means a healthier, more vibrant gaming industry for everyone involved, from the creators pouring their hearts into new worlds to the players eager to explore them. It's about betting on talent and vision, not just on algorithms and past performance.

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Frequently Asked Questions

Q: What is Josef Fares's core argument regarding the gaming industry's publishing practices?

A: Josef Fares argues that the gaming industry, particularly major publishers, suffers from excessive risk aversion. He contends that publishers primarily fund projects deemed 'safe,' such as sequels or games mimicking past successes, to minimize financial risk. Fares believes this strategy stifles innovation, limits creative diversity, and ultimately prevents unique and boundary-pushing games from being developed, leading to a homogenized market and a less vibrant creative landscape.

Q: How does risk aversion in game publishing impact innovation and player experience?

A: Risk aversion significantly hinders innovation by discouraging investment in novel concepts that don't fit established market molds. This leads to a repetitive market dominated by similar titles, which can cause player fatigue. For players, it means fewer unique experiences, less genre diversity, and a missed opportunity to engage with potentially groundbreaking games that might never get funded. The focus shifts from artistic and gameplay originality to replicating proven formulas.

Q: What role does Generative AI (Gen AI) play in Fares's discussion about publishing diversity?

A: Fares implicitly suggests that Generative AI presents a dual challenge and opportunity. If Gen AI is primarily used to replicate existing styles or optimize for 'safe' content, it could further exacerbate the trend towards homogenization. However, if leveraged creatively and thoughtfully, Gen AI could potentially open up new avenues for diverse content creation, allowing developers to explore unique ideas more efficiently or to generate varied experiences that might not otherwise be feasible.

Q: Why does Fares believe diversifying game portfolios is a strategic move, not just an artistic one?

A: Fares views diversification as a strategic imperative because it allows publishers to tap into underserved markets and player demographics. While 'safe bets' offer predictable returns, truly innovative and diverse titles, if successful, can capture significant cultural attention, establish new genres, and create unforeseen market opportunities. He implies that over-reliance on a narrow range of game types limits growth and long-term industry health, making diversification a smart business choice for broader appeal and resilience.

Q: How do Fares's past successes, like *It Takes Two*, support his argument for creative freedom?

A: Josef Fares's past successes, particularly with games like *It Takes Two* and *A Way Out*, strongly support his argument. These titles were known for their unique co-op mechanics and narrative focus, which deviated significantly from typical AAA blockbusters. *It Takes Two*, for instance, won Game of the Year awards and achieved massive commercial success, proving that unconventional, creatively driven concepts can not only find a large audience but also achieve critical acclaim, challenging the industry's definition of a 'safe' or marketable game.

Q: What does Fares's perspective mean for aspiring game developers in the current industry climate?

A: For aspiring game developers, Fares's perspective offers both validation and encouragement. It reinforces the idea that original ideas and unique visions are valuable, even if they don't immediately fit into established market categories. While securing funding for truly innovative projects remains challenging, Fares's prominent voice helps to shift industry dialogue, pushing publishers to be more open to creative risks. It suggests that persistent pursuit of unique concepts, combined with strong execution, can still lead to success and carve out a niche in a crowded market.